Press Space for Pause & Menu - Created by Horax Alliance
🏅 Top 10 — Leaderboard
Can you climb into the top 10? These are the current champions.
📜 Local Score History
A quick look back at your past scores — perfect to measure your progress.
- - - Paused - - -
🌍 Global Leaderboard
The battlefield’s top warriors stand before you!
Click on a field to sort from high to low.
Loading global stats...
🎮 How to Play
No stress — just dive in, hit the right moves, and beat the leaderboard!
Controls
WASD – Move your ship
Space – Pause / resume game
Left Mouse Button – Shoot
Objective
Survive as long as possible, destroy enemies, and collect power-ups to become stronger. Watch out for double score drops. Aim for a spot in the Top 10 Leaderboard!
Difficulty Levels
Baby (0.5x)Very forgiving. Enemies move and shoot slower. Great for learning controls.Easy (0.75x)Simpler pace, less punishment. Good for casual runs or warm-up.Normal (1.0x)The standard balance. Recommended for most players.Hard (1.5x)Faster enemies and tighter dodging windows. More points per kill.Extreme (2.0x)Very high intensity. Requires perfect movement and power-up management.Rampage (3.0x)Chaos mode. Enemies flood and overwhelm quickly. Only for masters.
Higher difficulty not only increases speed and damage but also acts as a score multiplier. Risk = reward.
Power-ups
Energy / Speed – temporarily increases your speedShields / Armor – temporary extra protectionRockets / Damage – temporarily increases your damageMedic / Health Pack – restores health fullyAmmo / Rapid Fire – temporarily boosts fire rate
Double Score
Double Score – instantly doubles your current score.
A maximum of 10 can spawn per run, no matter the level or difficulty. Once 10 have appeared, they’re removed from the drop pool for the rest of the game. So you’ll never see more than ten in one playthrough (even if you don’t pick them up).
Player Classes
Soldier — Balanced all-rounder. HP 100 • DMG 20 • Fire Rate 0.18s • Speed 220 kmps • Size 32m
Stable and forgiving. Ideal for beginners.
Scout — Extremely fast but fragile. HP 60 • DMG 10 • Fire Rate 0.10s • Speed 340 kmps • Size 24m
Perfect for dodging and grabbing power-ups, but low HP punishes mistakes hard.
Tank — Slow but very tough. HP 200 • DMG 50 • Fire Rate 0.40s • Speed 160 kmps • Size 48m
Can take a lot of hits and deal big damage, but vulnerable to swarms.
Enemy Classes
Grunt — Basic rusher. HP 50 • Small • Rusher that crashes into you
Weak individually but dangerous in numbers. Rushes straight at you in zigzag.
Shooter — Sniper. HP 60 • Small • Fires fast projectiles
Keeps distance and fires accurately. Watch for the red aim line before they shoot.
Shooterfan — Spread shooter. HP 60 • Medium • Fires 3-shot spread
Harder to dodge because of spread fire. Take them out quickly.
Brute — Heavy shooter. HP 120 • Large • Slow but strong single shots
Can hit hard but has low fire rate. Will evade you.
Enemy Tank — Small Boss. HP 200 • Large • 5-shot bursts
Low mobility but high damage output. Creates rampage on the field.
Splitter — Trickster. HP 40 • Small • Splits into 2 Grunts
Spawns two minions on death. Dangerous in dense waves.
Anaconda — Boss. HP 1000+ • Huge • Shoots rings very fast
Spawns every 5 Levels and gets stronger.
Tips & Strategy
Movement: short key taps let you “drift” slightly, useful for micro dodges.
Black Holes: Watch out for black holes they will slow your movement. Don’t get stuck.
Watch enemy cadence: Snipers fire about once per second, Brutes ~2.5s, Tanks in bursts. Attack right after they fire.
Power-up timing:
Grab Damage + Rapid Fire at the start of a wave for fast clears.
Save Health Packs until you’re critically low.
Double Score doubles your score instantly, best before your last kill.
Class play:
Soldier – balance offense and defense, great for learning patterns.
Scout – always keep moving, grab power-ups quickly, never stop.
Tank – hold corners, let enemies come to you, trade hits when needed.
Difficulty scaling: higher levels multiply score gain. Push your limit if you want leaderboard runs.
⚙️ Options
Adjust your preferences and configure the game to your needs.
Music Master
Music volume
80%
SFX volume
100%
Quality change requires game restart - YOU WILL LOSE YOUR SCORE!